Phat Loot Phriday: Orb of the Sin'dorei
On use, transforms the user into a WoW Blood Elf.
Lasts for five minutes with a 30 minute cooldown between uses.
Also drops on shapeshift of any kind.
One of the cool things about this trinket is that it keeps your equipment looking the same.
Always wanted to see what a WoW Blood Elf warrior
looks like (since they don't exist in game)? Use this on your tank, and how they might
appear.
Unfortunately, there is a catch: if you use this item on your
wow gold Blood Elf, they won't change at
all.
Lore note: "Sin'dorei" actually means "Children of
the Blood" in Thalassian. Before the High Elves got all corrupted, they were the
quel'dorei ("Children of Noble Birth")
and then they split into the BEs and the Night Elves (who are also known as the kal'dorei
-- "Children of the Stars"). Unfortunately, there still isn't a perlman'dorei in Azeroth
(though that, of course, would be the "City of Lost Children").
Yeah, this orb thingy is kind of silly, but Blood Elves are, as the kids say, pretty hawt.
Who wouldn't want to be one?
How to Get It: Drops from any of the bosses in Magisters' Terrace
buy wow gold, but on Heroic Mode only. The drop
rate is pretty low (about 1-2% per boss, but considering that you get
cheap wow gold a chance for it to drop every time
you down a boss, this is actually a relatively common drop -- definitely moreso than
world of warcraft gold, say, the Baron's mount).
And don't forget that to get into MrT Heroic, you've got to finish the quest to kill Kael
first. Get that done, get Heroic Countenance, head on into Heroic MrT, and down bosses
until you see this pop up.
Getting Rid of It world of warcraft
golds: Sells buy wow gold to vendors for
46s 18c, and disenchants into an Arcane Dust, Lesser Planar Essence, or (very rarely) a
Large Prismatic Shard. But I'd keep it if I was you -- you never know when you want
cheapest wow gold someone's girlfriend to wish
you were "hot... like... me."
2008年4月12日星期六
2008年4月11日星期五
Craig Sherman of Gaia Online: WoW is "not a success"
See if you can follow this reasoning: WOW has ten
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wow gold,
WoW wow golds is not actually a success.
That's what Craig Sherman of Gaia Online (a casual, browser-based MMO) said to folks at the
M16 Marketing conference in San Francisco this week. He claims that WoW's subscription fee
has hampered its growth, and that it would be even bigger if there was a free-to-play model.
But his reasoning is unstable there to say the least
world of warcraft. Part of the reason
WoW is so successful is that Blizzard has had the
cash to put up for new servers, new content, and a brand new HQ, and with a free-to-play
model, they wouldn't be making nearly as much money as they are. Not to mention the quality
of the players -- in my experience, part of the reason WoW is such a good game is that when
people pay to play it, you often get a much more interested and involved player base. And of
course, while yes, WoW hasn't reached a larger fraction of its "potential" player base
(however you define that -- what makes Sherman think that Blizzard is targeting teens at
all?),world of warcraft gold anyone who thinks a 10
million player MMO is "not a success" needs to examine the rest of the MMO market more
closely.
Will there be a game bigger than World of Warcraft
buy wow gold? It sure seems like it -- at some point
in the future, there should be a game that does go free to play and does hit on all the marks
-- casual, hardcore, serious, fun -- that World of Warcraft does (in fact, maybe WoW itself
will someday open up a free-to-play model). But to claim that WoW has somehow suffered from
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million players, which is nice and all, but there are actually 800 million teens in the
world. Therefore, since Blizzard hasn't reached even 10% of them (80 million)
wow gold,
WoW wow golds is not actually a success.
That's what Craig Sherman of Gaia Online (a casual, browser-based MMO) said to folks at the
M16 Marketing conference in San Francisco this week. He claims that WoW's subscription fee
has hampered its growth, and that it would be even bigger if there was a free-to-play model.
But his reasoning is unstable there to say the least
world of warcraft. Part of the reason
WoW is so successful is that Blizzard has had the
cash to put up for new servers, new content, and a brand new HQ, and with a free-to-play
model, they wouldn't be making nearly as much money as they are. Not to mention the quality
of the players -- in my experience, part of the reason WoW is such a good game is that when
people pay to play it, you often get a much more interested and involved player base. And of
course, while yes, WoW hasn't reached a larger fraction of its "potential" player base
(however you define that -- what makes Sherman think that Blizzard is targeting teens at
all?),world of warcraft gold anyone who thinks a 10
million player MMO is "not a success" needs to examine the rest of the MMO market more
closely.
Will there be a game bigger than World of Warcraft
buy wow gold? It sure seems like it -- at some point
in the future, there should be a game that does go free to play and does hit on all the marks
-- casual, hardcore, serious, fun -- that World of Warcraft does (in fact, maybe WoW itself
will someday open up a free-to-play model). But to claim that WoW has somehow suffered from
its subscription model is pretty far from the truth
cheap wow gold.
WoW
wow gold
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world of warcraft
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buy wow gold
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